An attribute that marks a IJob class as one that must not have multiple
instances executed concurrently (where instance is based-upon a IJobDetail
definition - or in other words based upon a JobKey).
Inheritance Hierarchy
SystemAttribute
QuartzDisallowConcurrentExecutionAttribute
Namespace: Quartz
Assembly: Quartz (in Quartz.dll) Version: 3.0.0
Syntax
C#
public class DisallowConcurrentExecutionAttribute : Attribute
The DisallowConcurrentExecutionAttribute type exposes the following members.
Constructors
Name | Description | |
---|---|---|
DisallowConcurrentExecutionAttribute | Initializes a new instance of the DisallowConcurrentExecutionAttribute class |
Properties
Name | Description | |
---|---|---|
TypeId | When implemented in a derived class, gets a unique identifier for this Attribute. (Inherited from Attribute.) |
Methods
Name | Description | |
---|---|---|
Equals | Returns a value that indicates whether this instance is equal to a specified object. (Inherited from Attribute.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GetHashCode | Returns the hash code for this instance. (Inherited from Attribute.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
IsDefaultAttribute | When overridden in a derived class, indicates whether the value of this instance is the default value for the derived class. (Inherited from Attribute.) | |
Match | When overridden in a derived class, returns a value that indicates whether this instance equals a specified object. (Inherited from Attribute.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
ToString | Returns a string that represents the current object. (Inherited from Object.) |
Remarks
This can be used in lieu of implementing the StatefulJob marker interface that was used prior to Quartz 2.0
See Also