A Comparator that compares trigger's next fire times, or in other words,
sorts them according to earliest next fire time. If the fire times are
the same, then the triggers are sorted according to priority (highest
value first), if the priorities are the same, then they are sorted
by key.
Inheritance Hierarchy
QuartzTriggerTimeComparator
Namespace: Quartz
Assembly: Quartz (in Quartz.dll) Version: 3.0.0
Syntax
C#
[SerializableAttribute] public class TriggerTimeComparator : IComparer<ITrigger>
The TriggerTimeComparator type exposes the following members.
Constructors
Name | Description | |
---|---|---|
TriggerTimeComparator | Initializes a new instance of the TriggerTimeComparator class |
Methods
Name | Description | |
---|---|---|
Compare | ||
Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
ToString | Returns a string that represents the current object. (Inherited from Object.) |
See Also